Rachel Shackleton's blog

6 Reasons Why it is Important to Include Game-Based Learning in Your Content

A Guest Post by Shaheen Sajan

Can gamification make learning more meaningful or should we brace ourselves for a new wave of e-Learning courses diluted of any substance?  Here are 6 reasons why Gamification is not just a passing fad or trend and why it is here to stay.

 
1. A carrot instead of a stick

 

Transitioning to a Remote Classroom

A Guest Post by Shaheen Sajan

Transitioning to a remote classroom could sound as intense as learning to land a plane while reading the pilot’s manual. To add to the helplessness of the situation, it’s as if our children are the passengers of this flight of fancy and nobody knows how this thing’s going to land. What I know as an e-Learning professional is that it doesn’t have to be so dire.

Post COVID 19: 5 Steps to Creating Strong Immune Health in the Workplace

With the loosening of lockdown guidelines of the COVID-19 pandemic, HR directors, CEO’s and other organisation managers will be thinking hard and planning the return to work and how to protect themselves and their team members from this particular virus and any other seasonal bug that comes along.

Seven Actions in Working with Customers during a Crisis

Having lived successfully through two previous crises as the founder and director of a business in Russia, the 1998 financial crisis and the 2008 economic crisis, it stands me in good stead to work through this current economic, business and health crisis caused by actions and directives taken by governments globally, in response to the COVID-19 pandemic.